> Ultimately Crash fit into the PS1's memory with 4 bytes to spare. Yes, 4 bytes out of 2097152. Good times.
Wow. I am absolutely blown away by this.
Wow. I am absolutely blown away by this.
One of the projects was heavily squeezed to make it fit, the other didn't need much squeezing, but you couldn't tell the difference by looking at the free space.