Though speech synthesis specifically might be a good use case for some simpler ML, such as to form the final sound from processed phonemes (i.e acting as a fuzzy lookup table).
Though speech synthesis specifically might be a good use case for some simpler ML, such as to form the final sound from processed phonemes (i.e acting as a fuzzy lookup table).
AoE 2 let players make their own custom AIs. They took one of the best fan made AI scripts and made it the default AI in the new release. And players loved it. Because it provided a much harder and human like challenge, and didn't cheat like the old AI did.
Obviously you shouldn't just train an NN to instant headshot players with optimal strategy. You can add realistic handicaps to the AI like noisy controls and human reaction times, so it isn't superhuman.
GOAP is still pretty much the end-all of game AI, but it can be pretty tricky to work with.