If it maps closely enough to Vulkan, it's good (and it seems it will be the case according to the other comment). It's not the only competing successor of WebGL.
Same goes to the other direction (mapping from Obsidian/WebVulkan to Metal), with a caveat that Vulkan requires more state to be communicated, so it's easier to ignore some of the user input (if it doesn't make sense on Metal) than to figure out the missing bits.