It doesn't explain how it would statically ensure that a moved-from unique_ptr (or equivalent) can not be used. In fact the only mentions of moves are that owning pointers can only be moved and soft pointers can be moved or copied, but C++'s move does not remove any access, it just moves the content leaving the moved-from object in a "valid but unspecified state".
Note that valid != safe. Dereferencing a moved-from unique_ptr is unsafe for instance.
Rust's affine types solve this issue, a moved-from type (Box included) simply can't be used, its scope ends when it's moved.
> Looking online, I see that people implement all the same primitives in rust, with exactly the same safety caveats.
Rust's (safe) pointers and references don't throw exceptions on explicit use after free because such code doesn't compile at all, and its equivalent to dynamic_cast has to be very specifically opted in: https://doc.rust-lang.org/1.19.0/std/any/trait.Any.html#meth...