The fork compiled for me this week, when the official 0.3 version on Sourceforge wouldn't. I vaguely remembered par3 being discussed, but couldn't find anything usable. And that's an example of why to be wary of new formats, I guess?
The program does pretty much the same thing as it did a decade ago.
* https://www.theguardian.com/uk/2002/mar/03/research.elearnin...
Unfortunately, mainstream tooling is largely fire-and-forget and never includes verification (e.g. copying succeeds even if the written data is getting garbled), so one is forced to use multi-step workflows to get around this. It's pretty discouraging that no strong abstractions exist in this space.
(People underestimate how frequently memory corruption can actually occur, almost two years ago when Overwatch first came out the game kept crashing - it took me forever to find the cause was a faulty DIMM. Hell, right now the R320 I have in my rack at home has an error indicator because one of my 2 year old Crucial RDIMM's has an excessive amount of correctable errors).