Sorry to hear about the audio issues! I tested on chrome and macOS, and didn't encounter anything like that. I'm curious what OS you're using, or maybe its just Google's new 'smart' autoplay policy.
options.context = new window.AudioContext();
from index.js at line 224, and then just bound a user-action (I went with document.body.addEventListener('click')) and used that to call options.context.resume().After which point, it was cool. =)
Went to firefox instead and was able to go through it. Again, very cool. =)