LWN (
https://lwn.net/Kernel/Index/#Networking ), LWN + kernel documentation (
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/lin... ) , more LWN + iproute2 source/news/commitlog (
https://git.kernel.org/pub/scm/network/iproute2/iproute2.git... and
https://git.kernel.org/pub/scm/network/iproute2/iproute2.git... << basically the names will give you what to search for on LWN ), and a bit more reading (
https://www.netdevconf.org/ )
... and trying them (the features) out. In VMs and in other network simulators. ( http://mininet.org/overview/ comes to mind, but simply using Vagrant / Virtualbox is okay )
Also, networking is very standardized (duh :)), so if you follow network related stuff ( https://www.reddit.com/r/networking/ ), you can sort of get a feel for what might come to the Linux kernel.
LWN is still the best in this regard, because it deals with new developments, so reading the archives will tell you what might be in the kernel.
Furthermore, since nowadays everything is kube-cloud-virtual-container-open-netes-stack, looking at network developments for these technologies will get you in the know. (Seemingly bonkers stuff, like BGP for containers is now bog standard with things like Calico. Running a full switch in kernel with an awesome distributed overlay network for "cloud" without OpenFlow? OVN by OVS got your back. Doing all this fast? DPDK is uber fast, but XDP is just so conveniently clever.)
Plus there's the datacenter networking stuff, like TRILL/SPB ( https://networkingnerd.net/2016/05/11/the-death-of-trill/ ), but those haven't got integrated into the kernel, because the aforementioned Calico, OVN and other overlay stuff.
Oh, and the best way is to keep asking questions!