This has the taste of conspiracy, but I do believe you're right. There's a lot of money to be made this way.
This has the taste of conspiracy, but I do believe you're right. There's a lot of money to be made this way.
I had not considered that planning cities like this
was meant to be community-hostile, but I can easily
see how this is meant to breed a dependence on
corporate solutions.
Could you elaborate on this?I guess the angle I don't see answered is why would you need 'corporate solutions' say home surveillance solutions, private security solutions and other security & theft deterrence apparatus and solutions if you didn't have any hostile communities to be begin with?
Was this ever studied in the American or non-North American context? Are European cities and towns seeing a new found need for these things now, that were practically unheard of a few decades ago?
There's also a generic version of the word "community" that people throw around, that can mean almost anything: a town (which isn't automatically a community)... gamers ("the gaming community")... "the Native American lesbian sportfishing enthusiast community"... and so on. I don't mean that.
Anyway, something "community-hostile" would therefore be anything that creates separation and alienation. Among other types of separation, there's separation in the spatial realm, such as through sheer distance (things are far apart), or through side effects of physical barriers that are part of the infrastructure, e.g. walls built to block traffic noise, or streets themselves, especially when wide and dangerous; or through other physical barriers that are more subtle such as the windows of your own car, through which you can see, yet you could easily drive right past your friend coming the other way without knowing it, whereas that would never happen if you were both walking or on a bike or scooter. Well, you say, I can just text my friend on my phone. Exactly, and now you're dependent on the phone maker, the carrier, Apple/Google, etc. for that communication to take place.