He was just quoting what the best market researchers had told him. We were given a LOT of market research papers with in-depth customer surveys where lots of people said, repeatedly, that they would "never pay money for a phone". If you think back to then, phones were "free" with a 2 year contract.
The idea of getting someone who was used to free to switch over to $600 overnight was, by any reasonable accounts, not going to happen. The market researchers did the safe thing and said that the status quo would continue.
Of course they were horribly wrong, but again, in the moment, trusting literally every expert in the field is not the worst position to take.
After all that I learned to be wary of market researchers.
Creating entirely new markets takes vision.
The iPod wasn't revolutionary in any respect, it was a perfectly executed version of what other people were already doing, that had a huge, incredibly well done, marketing push behind it, with even the smallest detail given attention.
Also the white ear buds were genius. Everyone who used them was advertising the product.
But even by 2007, a small percentage of the music people had on iPods were bought through iTunes (less than 10%?) according to Jobs “Thoughts on Music” essay.
You paid $600 for the phone, and then AT&T added the phone subsidy to your bill anyway (and never took it off), so it was just stupendously expensive. Apple lowered the price pretty soon after launch.
It was worth it to have a browser on a phone that wasn't total dogshit.
These days you pay full price stretched over 24 months.
"If you asked Porsche owners what they'd like to improve in the car, they'd all say more leg room, a bigger trunk, and better safety features. Congratulations, you just designed a Volvo."
Or maybe I didn't get the joke.
They had strong YoY gains on Blackberry, and Windows Mobile was set to overtake them eventually. By offering lower cost devices that didn't need to pay an extra per user Blackberry fee to the phone companies, MS was out competing Blackberry on price, while executing on their traditional strategy of having multiple partners flood the market with a variety of devices to fit everyone's needs.
(Where everyone was defined as business users.)
There were groups at MS experimenting with consumer focused designs, and even exploring app store types of business models (though they hadn't yet evolved into what Apple eventually released), people did realize that opportunity was there, but it is hard for successful incumbents to change.
Windows Mobile 7, which never saw the light of day, had just gotten a new kernel, support for higher screen resolution, and was setting out to be a really nice OS to use for business users.
Apple also did something else, it showed that the relationship with carriers could be improved. Microsoft had a very hard time getting past carriers testing requirements, they had a very hard time pushing out patches and updates. Apple showed a way by which carriers could be strong armed into being less customer hostile. The same way Apple showed that the music industry could be dragged into the 21st century.
Apple also dramatically brought down the cost of certain technologies, as they have continued to do. A single manufacturer making a huge order for one part drops the price of that part for everyone else. The OEM model Microsoft used for Windows Mobile, with the myriads of device form factors, was not able to create those types of market efficiencies.
It should have been a red flag back then if market researchers and the people that hired them didn't see this as a convergence of music player + phone markets; it was the point of the keynote! I remember people complaining then that they had to carry both their phone and their iPod around back then.
The smartphone market was also growing then, and devices like Blackberries and Treos were popular and cost $200+ on contract. I had been using a Treo since 2005, and remember the pain of getting apps on it and getting it to play mp3s or use GPS maps. When I saw the keynote, it was clear it was just the next logical step.
It's weird that Windows Mobile didn't see these trends. Perhaps it was a case of underestimating the general market interest, though iPod's success should have been a strong hint that consumers really wanted devices of this type and were willing to pay. iPods were more popular than Windows Mobile devices even then.
Finally there's just the 'sit down and use it' factor that the iPhone had. Once you played with it, it was hard to deny that it was the future. The fluidness and straightforwardness of the UI was so far ahead of everything at the time. Best I can think of as a comparison is sitting in a Tesla Model S after getting out of your Honda - it's not a question of if, but how much.
At $599 the iPhone was definitely expensive for the time, but any reasonable businessperson could conclude from watching literally the entire history of technology that component prices are always on a steady decline, and there were other levers to lower price like carrier contracts. When the iPhone went down to $399 a few months later it's success was a foregone conclusion - after all, that was just a bit more than an iPod but with way more capability.
Reveryone was predicting a “True Video iPod”. An iPod with a widescreen display and all touch.
http://medialoper.com/video-ipod-delay-may-be-a-bad-thing-af...
>Eventually you won’t really need a PC, because all your work will be in a sort of cloud.”
>Suddenly there was an explosion from across the table. “MARC, THAT’S FUCKING BULLSHIT AND YOU KNOW IT!” It was Gates.
To go all in they would have had to kill the PC. In the same way, MS didn't embrace browsers and the Internet for a long time.
No matter how right they may be.
If you want that sort of position, burying your own ideas deep and hide them in shame (use them to impress interns if you must) is the only way to go.
The big part of this is 'continuity'. If something works well, you are tempted to take the next obvious steps in the process. And you should. But after while its not hard to see that you are max'ing out the net utility you could extract out of it. At that point, one must stop, relook and not be afraid to start on something all over again.
Also this is so very true at an individual level as well. Never stop having a life. So many sports people retire between 35 - 40, then their whole life falls apart. This is also true with people have some early career success, I have seen endless examples of people reaching career peak by 30 - 35 and then everything falls apart, may be because they lucked out, but largely because they just can't start again. You have to start with a new purpose when you come to an end of an existing path.
Or time is expensive, and it shows your loss sooner or later.
The most I've ever spent on a phone was $200 for a Motorola Razer after damaging my first one before it was upgrade time.
Now I use a Moto G4 Play, and it's great. Why anyone would spend more than $200 on a phone unless there is a business requirement (ie, it makes you money) is beyond me.
No, the price was built into the contract. The few whack jobs that used a phone that they paid for outright got screwed because the model didn't even consider that.
Are you also surprised that people spend over 50000€/$ on a car? The answer is simple: because it turns out that having nice things is nice.
Windows doubled down on the lower price range thing, which was disastrous for both the branding and the development of windows mobile. Everyone associated it with crap phones and they were stuck developing for last year's devices.
This is very true. Internally the devices we had to use were very nice. The most responsive phones I've ever used were internal test devices.
That and my Motorola Q9H. Amazing device from a different era.
While these weren't mainstream, they did exist and sold well enough to warrant multiple generations of them, and were more expensive than the initial iPhone was at release - so I don't understand the people who said nobody would buy that thing. This combined an expensive music player that sold a ton of units with a phone for more or less what you'd pay for a decent higher-end phone + an iPod in those days. The moment I saw it, I knew I'd buy one. The lack of installable 3rd party apps and a GPS unit was something I immediately identified as an issue, but it was clear what direction they would be going in. I eventually had to wait until the 3G was available in Europe - which also addressed both issues (although the GPS receiver was absolute crap).
Now even Apple offers a payment plan.