I find the simplest way to performance tune Go programs is to wait for the next release.
For non C/C++ developers, Go is much easier to work with and get performance benefits that before would only be possible by porting to C, or you end up not writing idiomatic Scala, which defeats the purpose of using Scala (imho)
Ooh for me, more than 50 connections a second would be unusual, but also the service really should never die.
http://www.unofficialgoogledatascience.com/2015/12/replacing...
Of course, maybe by then, gccgo/gollvm will have just as good a runtime and be the way to go if you want performance.
Or maybe they are just prioritizing non-performance tasks like debugging and Go 2.