I am not sure if Google uses this to prove which is the original copy. Most website owners don’t know this exists. So it’s hard to use it as proof of the original, because the original creator may not even use the tool.
However, if everyone started to submit key articles, then it theoretically could compare the two fetches and decide which is earlier. It could be automated too with sitemap uploads as you post content.
Moreover, you could then use this as evidence in a DMCA take down that your copy is the earliest. Anyways, there are ways to prove earliest content.
edit: unless the content itself contains a proof like the latest block hash or something like that, but that could be edited
Every time I write a blog post, I submit manually via webmaster tools "Fetch as Google" so that it gets indexed immediately. That way, the date google shows matches the date I published the article.
The problem is akin to standing in a crowd where some people hold a sign with their age on it and others do not hold a sign, then trying to verify the age of an arbitrary people.
Content creators signing their content with a private key would be a better idea.
How would that help? Wouldn't the copier simply sign with their own key?
Maybe Google should run a timestamping service. It could be stateless: send an hash of the content, get it back timestamped and signed, then include it in the page before publishing it.
- create signature
- post signature, possibly publicly, (wow, maybe an actual use for a blockchain)
- post content
Anybody copying it could be proven to be a copyist.
Actually secure timestamping is already used by Windows to verify software signatures, even when the signing key expires: https://security.stackexchange.com/questions/47289/how-is-an...
Heck, you can even use Roughtime [0] to achieve secure timestamping as it uses digital signatures and allows you to provide a nonce. Even the design doc [1] mentions this use case:
> This means that Roughtime replies can be used as a time-stamping service, and thus that Roughtime servers can be used to check each other.