In short, Gmail 2018 does a fraction of what Outlook '98 did two decades ago, and does it while pissing away processing power, memory, and screen space. This sucks. I want off this ride.
(While I'm ranting: what's up with Dropbox these days? I've been looking for an app to manage a library of PDFs and notes alongside. I decided to try Dropbox & Dropbox paper. The web app burns up 20% CPU just sitting there displaying a PDF. It can't render fast enough to keep with scrolling. I don't remember PDFs being onerous back in the late 1990s, but web apps seem to universally struggle with them even on modern hardware. After trying a bunch of other crap-tacular web apps, I stumbled upon Citavi, a traditional Windows .NET app. I was so happy I almost cried. It displays PDFs! It sits at 0% CPU usage when idle! It has a menu and toolbars, and you can dock and undock the content area to fit everything on screen! It's a wholly unremarkable app that's remarkable only because software has gotten so incredibly awful in the last decade.)
I've been using it since the new UI update, which seems to have awful scrolling performance on safari.
Unfortunately Elsevier own it nowadays, but it's very functional. Also, I haven't used Citavi, so I can't offer you a comparison.
I don't know if anyone / everyone remembers phong photoshop tutorials (oh my god they are still there! http://archive.phong.com/tutorials/ ) but that type of interface design was my heart back then.
It was all about creating almost sci-fi like installation design. Wires, vents, metal surfaces, rust, plastic, gel, glass, reflections, scanlines, wireframing, grids and 3d grids, and other things like that. Think Starcraft's HUD design and the Terran installation type maps that floated in space. ( https://media-curse.cursecdn.com/attachments/21/437/b34694f4... <~ this is actually the perfect representation in my mind of what I wanted to make in terms of the graphical interface in websites in the mid to late 90s and probably early 2000s before everything became about "clean, flatter, simple, "elegant") and I'm not so sure I like things that way.
In fact I think I'm going to make it an express feature that all of my future side project's design portion will be dedicated to creating mid-to-late-90's-like interface / graphical designs based on phong's tutorials and other things I loved back then.
My favorite tutorial:
Metallic Tubes and Wires: ------------------------- http://archive.phong.com/tutorials/wire/
I don't really miss the graphical excess of trying to make one's site look like a Starcraft map, but even when that graphical excess existed it was sort of a thin veneer atop good old raw plain fast HTML. As opposed to today's sites, which download and JIT megabytes of Javascript before they're ready to respond to a single click, and have often invented their own bizarre UI patterns.
> it was sort of a thin veneer atop good old raw plain fast HTML
Yes, I loved that too! It felt like you actually had a handle on everything your website was doing and was comprised of. There wasn't anything involve with it that you just installed and assumed would work. Each decision and technology was something you knew inside and out and employed specifically.
Things these days are crazy, eh? Maybe it's a bigger combination of that part of it plus the fact that it looked the way that I described that creates the fuzzy feelings? Well, if I ever get around to doing what I said above I'll have some sort of answer, haha.
The "web 2.0 era" was pretty good. There was a doubling down on semantic HTML, sharing data via RSS, etc. The first cross browser JS frameworks began to pop up which allowed everybody write JS once that would work mostly everywhere.
During that era there was definitely a lot of derision of that late "web 1.0" era with the superduper photoshop-image-slice-heavy rendered pipes and stuff UIs. At its worst a lot of it fundamentally broke basic web functionality like bookmarking and such. The derision was probably justified, since it actually sort of sucked when the whole web looked and worked like that.
HOWEVER, like you I am nostalgic for some of that excess! I like it better than a lot of today's web!
If you stuck the modern quick time interface in 90s, I imagine the disappearing buttons and positional play interface daunting. We've evolved as our literacy has evolved.
Absolutely terrible design.