For instance, who is the target market? Kids and teen gamers who buy a PSP or DS (I assume parents often pay) or young adults that currently buy an Android phone or an iPhone?
If the target market is kids or teen gamers, will they be able to afford the price of the device plus the monthly voice/data plan? For instance, while 33% of teens aspire to own an iPhone, only 14% of teens actually own the device, down 1% from the prior year (Fortune, 2010); perhaps this decline was due to the recession or the emergence of Android phones.
For teens and young adults, will this device appeal to them as a replacement for an iPhone or for a different Android phone? The iPhone and select Android smart phones (e.g., Motorola Droid) have functional value, but also serve as a fashion statement. For many, the phone you choose is an extension of your identity (e.g., like your choice of car). How many teens and young adults will identify with a Sony PS phone with built in PS controls?
Perhaps Sony can overcome the cost of ownership issue by partnering with a discount cellular carrier, such as Virgin Mobile or Metro PCS. The second issue about the appeal of iPhones and select Android phones is more of a challenge. The device as pictured in the Engadget article looks interesting. But how many teens and young adults will shy away from the built in PS controls (and the bulk that this adds to the device)?
What are thoughts on how this device will perform in the smartphone market?