Imho, curiosity is something fundamentally different than randomly trying new stuff in hopes of finding something with higher reward. Some of the artificial curiosity/intrinsic motivation work in RL seems to suggest this as well.
Imho, curiosity is something fundamentally different than randomly trying new stuff in hopes of finding something with higher reward. Some of the artificial curiosity/intrinsic motivation work in RL seems to suggest this as well.
So what's it all about then? Go on, I'm curious...
But at least some starting point: exploration-exploitation is basically chasing something with a better outcome, for example, if I'm working on some project, I might look at random websites for hopes of finding something useful for that project, on the other hand, curiosity would be me just looking at things that are "interesting". Right now in RL artificial curiosity research we use novelty as a heuristic for "interesting" but we haven't really solved what "interesting" is yet I think.