Buy a house, clean your floor, move your butt: Ars reviews Kinect
arstechnica.com
arstechnica.com
No need to fear the Wii sensor bar, it's not a sensor. It's just two leds, the sensor is in the wiimote.
In a pinch you can use two small candles as a "wireless sensor bar".
It reminded me of my own skepticism towards iPhone gaming. Remember that? First person shooters will suck because there are no buttons. Racing games will suck because most of them only let you brake and steer. Third person platformers will suck because you can't control the camera and the character at the same time.
And yet iPhone gaming is flourishing because developers discovered what the device is fantastic for: tower defense, puzzle games, Scrabble, 2D platforming, on and on. Games and genres that would be throwaways on a burly console like the PS3 are perfect on the iPhone.
So I expect it to go with Kinect. It'll be a big deal when we discover new games and genres designed for a person rather than a controller.
That said, a system like this really comes alive when innovative software developers start having at it. It's always, always, always about the games and not the tech. The tech enables the games, but it takes a genius title or two to really advance the tech's acceptance among consumers and developers.
As a gamer, I am very much looking forward to someone's unlocking the true potential of Kinect.
Those games would be popular on any mobile platform. The iPhone is flourishing because it's the easiest way for developers to make money, not because the accelerometer is making gaming any fancier.