Nice optimum today are monitors with something like 2560x1440 and up to 144Hz adaptive sync. And you don't need Vega 20 with crazy expensive 16GB VRAM for that. Hopefully Navi will fit that use case well and will have less availability issues than Vega 10 (56/64) cards.
> up to 144Hz adaptive sync
you are agreeing with him...
In my personal experience, I need every watt of performance out of 2080ti to approach achieve a consistent 180-240hz.
Not really. For 2560x1440 resolution you don't need so much VRAM (that's what makes Radeon 7 so expensive). So it is an overkill and not very practical for gaming. It's probably a really good 3D rendering card though.
> I need every watt of performance out of 2080ti to approach achieve a consistent 180-240hz
I think 144Hz is more than enough. More would be an overkill as well. And Vega 64 and upcoming Navi should handle 60-144 fps well at 2560x1440.
However, your experience is far from an objective characterization of competitive gaming. 60 FPS spikes are called "cancer" in such circles.
It's overkill, because most GPUs don't have anywhere near that amount of memory and performance, but if they did then games would use up all of it.
I've being using the same RX 480, and it produced ~40-50 fps in TW3 at 1920x1200 on max settings (no hairworks) in Wine+dxvk on Linux. Something like Vega 56 already hits 60-80 fps in the same setup. 4K would be way too heavy for anything.
Also, as the above video suggests, better antialiasing obscures resolution issues. Sure, if you don't use it, you need more resolution to compensate.
> max settings
I don't remember presets in TW3, but I bet there's MSAA and various heavy shader effects enabled.
Unlike TW2, it's not using any super crazy double pass anti-ailasing which they called "ubersampling", so it's reasonable on max, even if demanding. But having that and 4K is already too much for any single GPU :)
4K gaming might be a red herring on small desk monitors, but more and more of us are gaming on large living room TVs with PCs plugged in next to consoles.
If you are OK with low framerate, then sure, 4K can be appealing. But higher framerate improvements are generally quite noticeable, so console makers try to downplay them.