(Edit: This comment was made during the stream and it just looks like my point will be addressed before the stream's even finished, they'll let the AI play against a true top Protoss. Yeah!)
(Edit: This comment was made during the stream and it just looks like my point will be addressed before the stream's even finished, they'll let the AI play against a true top Protoss. Yeah!)
For what it's worth, this comment reminds me a lot of[1]:
> FYI, Fan Hui, the current European Go champion that Google DeepMind defeated, is ONLY a 2nd Dan Go player. The Highest Dan ranking in Go is 9th Dan!
I don't understand this part of the complaint, and it also seems to go counter to the idea that they should be releasing more data. Do we only want to see the state of these systems once they're beating everyone? I prefer to see the progress of these systems over time. Seeing an AI getting stomped on by a pro player doesn't really show us what an AI is currently capable if most people would also get stomped by a pro player.
In Starcraft you don't have full knowledge of the game (fog of war), there are infinitely more game paths , you have to scout, plan for the long term (macro), react tactically in the short-term, micromanage, etc. I'm actually shocked at it's performance.
Yeah, it's not like computers were ever able to play StarCraft before. Oh, wait...
FWIW cheating AI in RTS games is extremely common. Often they don't get fog of war, or have higher income rates. RTS AI is very very hard, so this is very impressive.
but he's currently not even in the top 50 even with his main race
Does that really matter? AFAICT he's in the top #100 [1]. For a game as complex as SC2, it's pretty significant that DeepMind is showing these kinds of results already. It's only going to improve from here right?[1]: https://www.gosugamers.net/starcraft2/players/14064-tlo
1. Deep mind kept a lot of information about their methods undisclosed.
2. Despite all the claims of generality, the algorithm requires insane amounts of fiddling to train. Just read their blog.
3. The hype around AlphaZero crushing every other algorithm in chess is overblown. It's competitive, but not clearly superior.
Still, Kudos to people running Lela project for doing what DeepMind should have done - describing how things really work and testing in real-life conditions.
I believe their eventual Science paper addressed these concerns.
NYT article summarizing some of the issues addressed: https://www.nytimes.com/2018/12/26/science/chess-artificial-...
I think the main factor was Alpha* just had incredibly accurate assessment of exactly what part of it's army it needed to defend/attack and was very careful.
"There is not a pro in the world that can control stalkers that way" said Artosis (a commentator).
DeepMind never missclicks, doesn't have to move the mouse or fingers, never spamclicks, doesn't make pointless actions, so its APM isn't inflated.
I do believe that with this progress AlphaStar with more training could beat humans even with a more realistic APM limit.