Why Is My Perfectly Good Shellcode Not Working? Cache Coherency on MIPS and ARM
blog.senr.io
blog.senr.io
The intention is that you tricking the firmware into executing your shellcode to ramp up the exploit.
The shellcode is "executable data" and the typical prevention for this type of exploit is execution-prevention on data (and stack) regions (for processors that support it).
> Our results suggest that, for current 32-bit architectures, address-space randomization is ineffective against the possibility of generic exploit code for a single flaw; and brute force attacks can be efficient, and hence effective
[1] https://web.stanford.edu/~blp/papers/asrandom.pdf
edit: also ROP
That‘s the point, isn‘t it? No system will ever be 100% secure, so all we can try to achieve is to deter attackers.
You CAN write proven bug free code, but only if you are willing to accept a long series of limitations.
It makes it impossible to say whether certain things can be proven to be secure.
If you use a finite state machine, You can control the states and make mathematical assurances that your program terminates.
The solution to the halting problem is that you work backwards, instead of forwards. You don't let a program run forever and hope for the answer. We also don't give infinite memory to programs to eventually exit/halt or not - My machines have 8 GB and 32GB ram. And oomkiller does its job rather well.
The Halting problem depends on a turing machine. As stated by Wikipedia, a turing machine is:
"a mathematical model of computation that defines an abstract machine, which manipulates symbols on a strip of tape according to a table of rules. Despite the model's simplicity, given any computer algorithm, a Turing machine capable of simulating that algorithm's logic can be constructed."
The first description how to build one is, "The machine operates on an infinite memory tape divided into discrete cells."
Infinite memory? Well, that's already trivial to dismiss then.
And I also said that things that need to be proved should be using finite state machines. Using an FSM means a dimensionality reduction to a thing that doesn't suffer from the halting problem. One can make complicated graphs, yet still not introduce the same pitfalls as a turing machine has.
And, here's a paper arguing that FSM's dont suffer from halting problem. https://pdfs.semanticscholar.org/025b/97d66265dfbcb02d9dd1a2...
I'm kinda holding my breath that they turn out to be right.
Programmers only care about three numbers: zero, one, and "out of memory"Tests work because they are arranged by humans to verify the system under test for validity, but only for one specific system at a time.
The halting problem is basically an admission that one is unable to write a test to verify arbitrary programs on arbitrary, Turing complete hardware. You must be 10% smarter than the piece of equipment in short.
Killing something for taking too long or eating too much memory makes no substantive judgement on whether the computation at hand is ready to return or not, You (or your OS) just unilaterally made the decision that the computation wasn't worth continuing.
It could still be the case that for all practically relevant programs there is a proof in each case that they are secure, even if there is no automatic way to find it.
Compilers have plenty of bugs, so do operating systems and CPUs as we have seen in recent years.
Only when "code" is thought of as an abstract notion existing in isolation from inputs, outputs, real systems, etc.
But with IoT I'm not necessarily after one person. I'm going after a million people who all have the same garbage device. If the payoff is bigger the incentive to keep pushing past obstacles is very high.
Shellcode traditionally meant binary that would do something like exec("/bin/bash") (i.e. code that launches a shell). When abusing a buffer overflow, you would usually want to somehow get this code to be executed. Later, the term expanded to mean any kind of user-provided bytes an attacker wants to be interperted and executed as machine instructions.
If you want to hack a system, the ideal program you want is a command shell. And if you exploit a program with elevated rights, then you could get a shell with elevated rights which would let you ultimately take control over the system.
Edit: And if anyone wants to learn about computers/programming, I suggest you try it yourself. It's an excellent way of learning how the system works at a low level.
At best it's an exercise in specification pedantry. The only reason instruction barriers, fences and serialization instructions seem to make sense in docs is that someone at the architecture sat down and wrote a memory and execution model that can be abstracted by whatever API it is they present to the user.
And someone doing performance or exploitation work at the level of the linked article really needs to understand that model, not the API. (Though you're absolutely right that this particular article seems to be a bit mixed up about both)
I certainly agree that you need to understand the architectural model to write reliable (and cross-cpu portable code) -- and the architectural model for Arm does distinguish barriers from cache maintenance -- though if you're writing exploit shellcode then "works most of the time and we can't do better given the way the bug we're exploiting to get code execution" is sometimes what you're going to end up with, at which point knowing what the specific hardware is doing can help.
Edit: I guess my shell code breaking frustration is somehow irrelevant to this issue. I mean running into the issue in the article is a rarity these days, at least on standard / mainstream hardware.