Tangentially related, is there an open source game engine that's recommended for building games?
My experience in game development pretty much amount to an incomplete multiplayer tetris game.
My experience in game development pretty much amount to an incomplete multiplayer tetris game.
I found kikito's[1] bump, gamera, and anim8 libraries to be excellent complements to Love, adding a few of the otherwise missing elements.
I've seen it's praises on HN, but I'm not a game dev so YMMV.
In C++ and their python-like language with bindings to other languages.
In my opinion, if "open source" is a necessity, then Godot currently seems like the leader in terms of community support and maintennance, otherwise I'd suggest going with Unity, even for 2D, and waiting until Godot's featureset matures a bit more.