The $3k doesn't have to be spent on salaries. In fact, unless Blizzard is having a retention problem (they may be... but I'd guess it's not due to salaries), there's better places to spend that money.
Some estimates say their failed game, Titan, cost about $50mil to develop. If their CEO dropped his salary to a modest $1mil/yr, he could essentially fund a new game every 2 years.
This is of course an over-simplification of the value of money... dollars don't magically turn into hit video games. But they do help.