This might be the one reason that makes the F2P Sim City worth mentioning, in which where I’ve found it much more challenging to achieve aesthetics while growing at a reasonable pace. Having grown up with the original Sim City series, I naturally have a dislike for the F2P version, but in the context of your post I appreciated the irony of F2P enforcing a certain realism as a side effect of, well, a realistic economic factor. Ok, now somebody take this and work in a proposal for a blockchain hybrid of the two.