Serious question: what are legitimate use cases for 256GB RAM on a Mac? ETL loads? Graphic editing? Running as a server? I guess I’m ignorant of who the customer is here. Or is this more just enthusiast?
Full asset cook on our (big) UE4 project can use up ~150GB of RAM
But why use a mac pro for that? It's not like UE4 only runs on mac or even has an advantage running on mac.
Multi tab browsing (sorry, couldn't resist)
You also need 64 cores at a minimum /s
3d rendering can eat up all of your RAM. This is a decent computer for a freelance 3d artist. Although, not the best option.
I have pretty unsurprising compile jobs that I run locally in a normal working day that could be run concurrently and make useful work of at least 256 GB. Instead I have to run them sequentially and they take forever. I have enough cores, not enough RAM.
Why not setup an autoscaling cluster in AWS for your build jobs? It is cheap as hell these days.
If the compile tasks depends on OSX, things get crazy. Even if you can avoid OSX for iOS (here be dragons, but it's possible)
Seems like anyone editing video would benefit from a ton of RAM.