The Google Stadia Backlash Has Begun
kotaku.com.au
kotaku.com.au
Hardcore gamers may revolt, but that’s not the audience. The barrier to mass adoption is not higher FPS or better rendering or addictive gameplay. Those are all amazing already. The barrier is buying a high-end gaming rig and a bunch of expensive titles, and then spending an hour on download and installation every time. Now the operant conditioning loop is reduced to seconds. (Note: IANAG)
At least for the foreseeable future there will still be Nintendo for those of us who hate the new gaming economy.
Now, we've removed legal "ownership" basically entirely, as well as physical "ownership" when dealing with online stores when it comes to video games. This would take that a step further - now you don't even own the hardware producing your content - instead you'll likely need to pay an ongoing fee for access, as well as probably a fee for content.