The games platform sounds both boring AND unlikely to do well
The games platform sounds both boring AND unlikely to do well
The strategy may work in the US where the payments ecosystem is incredibly dated and backwards, but Apple Card is very much a me-too offering in nearly every other developed economy.
I'm not sure, the whole in-app purchase thing is a bit of a mess. I could imagine parents subscribing just to keep their kids out of that cesspit.
I can see parents resenting subscribing just to keep their kids out of that cesspit.
For example, virtual slot machines, which make up something like 9% of the top grossing charts, are the biggest IAP offenders. They’re bad for gaming, they’re like the virus of the industry. If Apple wanted to, it could just remove them from the store in an afternoon.
The platforms that don’t run virtual slot machines tend to host the biggest achievements in gaming critically and financially. That would appear to be, in a narrow and uninteresting way, the Epic Games Launcher, or the PlayStation store hosting GTA. How does Apple have the store for devices as powerful as and more numerous than the Switch, and yet can’t host more than a few critical and financial successes a year?
It’s the culture, duh. It’s not the business model. That’s why subscriptions are kind of stupid.
An IAP-free game subscription is exactly what I’m looking for and the only thing I’ll be letting my kids play when they come of age.