Modern hardware that I've got:
1. Mid-2015 13" Macbook Pro, mostly idle, battery charged, screen fully dimmed: 11W (16W with screen at full brightness)
2. My 2011 i7-2600K desktop: ~100W idle (packed away right now - but it's about that)
I happen to have my old Acorn junk set up right now, so here's some measurements from that:
1. BBC Master 128: 12W
2. BBC Micro model B: 25W
And some other Acorn peripherals. Add these figures to either of the above:
1. Acorn 6502 second processor: 5W
2. 5.25" disc drive: 2W (when in use)
3. Ancient early-80s monitor of unknown provenance: 50W
4. Acorn-branded CM8833: 85W
Looks like my favourite Acorn-branded monitor is actually pretty bad :( - however it's not actually drawing a huge amount more than the 2 x 27" monitor setup I have with my Macbook Pro, even though the pixels per watt isn't quite as good.
In fact: the overall power draw for BBC Master 128 setup vs Macbook Pro setup, both period-authentic, both (if not cutting edge for the time) up to the task of a good range of period-authentic workloads, is about the same! - and even if I was certain 1000x was an overestimate, this is still a bit of a surprise...
Move to the microcontroller world, though, and 1000x is a vast underestimate. The main core in a current project of mine runs at 24 MHz and draws around 1.2 mW without even entering sleep. This system could probably emulate a Master 128 just fine in real time, for about 1/10,000x the power.
The Master 128 runs at 2MHz. For each emulated microsecond you need to (broadly speaking) do at least 2 CPU updates, 2 VIA updates, and 16 bitmap bits/1 teletext glyph. 24MHz = 24 cycles per emulated µsec :( - good luck even squeezing the video output into that, let alone the other stuff. Rather you than me!
(This also ignores handling the FDC, ADC, and ACIA. The devices accessed via the VIA will also take a bit of time to emulate...)
My macbook pro is only drawing 15W because it also includes a monitor and keyboard and happens to be plugged in. Otherwise I can emulate a data center worth of these machines without drawing ANY additional power ;)
The debate is that he is of the opinion that tabletop games (particularly ones with complex scoring or recordkeeping) should be computerized. I am of the opinion that they should not, because when you change the form factor, you are changing the game even if all the rules remain the same. We are humans, and as humans, physicality matters to us.
I think that the same thing comes into play with old-school hardware. The hardware itself is important, and no amount of emulation can really replace it.
My friend and I will never agree on this with tabletop games, and that's OK. You and I may equally never agree about old-school hardware, and that's also OK.