My experience with python is limited but in my day job it's not uncommon to be tracking down stuff that happens infrequently. Debug cycles get brutally long.
Most bugs I create are for simple reasons and can be found by scanning the first error logs. If I add print statement debugging because I couldn't then they'll often be adapted into additional logging. If I use a debugger for this as my first tool and don't add logs, I'll have to do it again next time, too[1].
If the bug is not a simple one and is not a structural bug, there's a decent chance it's something debuggers deal with poorly: data races, program boundaries, non-determinism, memory errors. If it's something that can be found by calling a function with certain parameters, it's a missing test case.
So the times I find debuggers to be worth it are after I've already decided it's a difficult yet uncommon bug. So I use them with despair.
[1] If I fix it with a debugger and then add the logs, I still have to prove it gives the right output when it fails.
People create bugs by forgetting things all the time. If you believe their spin, FB snarfed millions of contact lists by accident because of that. I've troubleshot countless things that happened because of code that fell between the cracks. And on the other side of that, I could tell you about the time we went a month without logs in production because someone didn't properly test a library change, so everyone's carefully manicured logging broke.
There's nothing wrong with print(), at least that isn't wrong with a lot of other things.
Or you can be organized and competent at a higher level and just use tools. We're using computers for a reason :)
They're very visible in diffs then. And even if accidentally committed they're still easy to spot and eliminate later.
//#DEBUG 1
#include "debug.h"