EDIT2: "Epic clarified to Variety that continued patches, DLC and all other content that hits the PC version of the game through the Epic Game Store will also appear on Steam for those who already own the game."
I'm not a fan of Epic's store feature and usability-wise already, and I don't feel good about Epic's decision to remove RL from the store on Steam.
This will kill off the Steam Workshop and community pages I'm sure, from which Rocket League benefited heartily.
Just, bad. Bad.
I used to be sympathetic to Epic games back when they were developing UE4 as a source available engine and were working on UT in the Linux space. But whatever mindshare begot those intentions seems to have totally dried up - thats not to say Epic was ever a particularly ethical business... from the first Unreal they were pretty run of the mill proprietary games maker selling proprietary engines and running the full gamut of games as a service, exclusives, manipulative game design (loot boxes, achievements, skinner boxes, etc) for over a decade.
Now they are half owned by China, overwork their developers horrifically, and are trying to use mountains of 10 year old kids money to coup the PC game space because the suits want that sweet sweet rent seeking 30% cut of game sales that requires no effort or investment by them through market capture in the long run.
> Editor’s Note: We wanted to clarify something for you after today’s news: Rocket League is and remains available on Steam. Anyone who owns Rocket League through Steam can still play it and can look forward to continued support. Thanks!