To that I disagree. I believe what caught my interest was the bottom-up approach that was the commodore manuals.
To that I disagree. I believe what caught my interest was the bottom-up approach that was the commodore manuals.
This isn't any different than someone learning -say- Python or JS today and then moving on to C or C++. If anything, i know artists in the game industry who started learning Python to automate some stuff in their workflow and then slowly started using C# and C++ (often such people end up as "technical artists" in bigger teams, which is an in-between artists and graphics programmers, implementing high level systems for artists and designers on top of the low level systems graphics programmers provide).
You're right, it's a different topic entirely. I was trying to enforce the notion of the 8-bit architecture being superior to our current to beginners because of how easy it was to comprehend, even at the hardware level.
Looking again at my kids, I'm starting to question my initial premise that everyone should learn programming. They seem to want to become either the best fruit market owner in the world or the next Zlatan.