Living with parents is definitely a safety net. If you have dependants, you can't afford to take risks.
Living with parents is definitely a safety net. If you have dependants, you can't afford to take risks.
What is the product/service you want to develop? Do you have a defined potential customer (friend/family)?
It's something you can create putting 1-2 hours per day?
What is the minimum amount of work you need to put in to go and show it to someone (even if it is a mockup)
How many customers do you need to break even?
You can do ALL of this and more without quitting your job.
I'm hoping to save enough money to hire a student or novice to get me started... Most of my issues are with complete unfamiliarity with the system... I have 15 years of mostly procedural scripting, not much for game development... But I can quickly pick up code from examples...... Just not many people willing to share source code, especially not in my direction of gameplay (which will be a game closer to solitaire in action mechanics, rather than traditional 2D games).
I've debated some 2D games, I even bought 2 frameworks for 2D games, but everyone recommends using something like Unity for production quality games.