Not saying it can't be done--it's being done--but it's tricky and not as universally desirable as many non-pilots seem to think.
Not saying it can't be done--it's being done--but it's tricky and not as universally desirable as many non-pilots seem to think.
Using VR controllers, you can manipulate any modeled knob, switch, throttle, yoke, lever and trim wheel in the cockpit. With rudder pedals, it is as close as it gets to reality. I even felt nauseous after trying out aerobatics in it.
I'm consistently above 45fps using 7700k and titan Xp (3 year old), I'm sure a 2080 or 2080Ti would do better.
The resolution will get there eventually, but until then, VR flying is pretty awesome short of having multiple large displays wrapping around you.
Your questions are all valid, and I'm sure the answers vary for different people. There's definitely a market though, and hopefully it's enough to motivate continued improvements in the tech.