TikTok being investigated in the U.K. for handling of children’s data and safety
techcrunch.com
techcrunch.com
It's mild but I'd tag it as NSFW.
I think this is a pretty limiting barrier to entry for a lot of users.
I suspect that both of our clients will not Be Using TikToc
there's a reason why everyone in their 20s shares tiktoks across twitter/discord/ig
you never see mention of them among the older twittersphere/boomer fb for a reason
When you have a service that that 40% of traffic is coming from underage how would you keep the weirdos out?
After what happened YouTube I’m glad my kids still need some years before using social media, I hope these problems are solved by them.
If anything, exposure to terrorist beheadings, creepy pedos, ironic (and less ironic) naziposting, and the rest have made me a more resilient person, with no physical risk. Results may vary, but I'm not sure I would sequester the worst of the internet from kids older than 12 (or the individual kid's mental equivalent), personally.
It's just the eternal struggle of order and chaos and finding the right balance for a situation and your level of control. I might put up some white fences (nothing as blatant as a 'no trespassing' sign which might as well be a 'cool stuff here' sign) for the kids but I've no expectation they won't be jumped if their curiosity takes them or some influence encourages them. And there are always areas I'm going to be ignorant of where I might have put up a fence if I knew about it.
I wish people retained better memories of their own childhoods and could easily share them in arbitrary detail to see common threads. What does "12" mean for you? When I was 10 I had a laugh at "pikachu must die" on a school machine some classmate showed me, when I was 6-7 I learned about 1-800 and 1-900 numbers and had fun trying random ones or numbers spelling naughty things. (And prank or joke calls in general lasted some years as a social activity with a couple friends -- we kept calling Nintendo's hotline asking when Mario Party N would come out, with N being anywhere from 3 to 17. These things extended into 90s/early 00s internet chatroom amusement; my best memory was when a friend and I (couldn't have been older than 11) pretended to be a woman on a chat site focused on dating.) When I turned 9 an older cousin gave me a cd-r copy of The Slim Shady LP. When I was 13-14 all I wanted to do was play video games (alone or with the few friends I still had) or hang out on a forum centered around a particular game and chat with other fans of the game, some of whom were younger, some of whom were much older. There's probably even a copy of a picture of me as a shirt ninja from around that time on someone else's computer when that was a thing, whatever. Sure the increasing use of the net made it easier to learn of some weird stuff, encouraged sharing things that have a higher likelihood of sticking around forever (unlike prank calls or mooning something) but a lot of that's hardly different than a group of ~7-10 year olds going to look at a dead animal body. I don't have any idea what it would mean for there to exist "mental ages" when any of that would be certified "appropriate" or "low risk", it just was.
So you're making some social media / video sharing app... not that the world needs another one, but fine, whatever.
Why on earth do you need to spend money on advertising? I've seen multiple ads on YouTube. I know I'm not the target audience, so that had to be expensive.
If you've got funny content, then it'll get posted around, and you'll attract viewers to your site and app. Spending millions on advertising seems weird and creepy to me. But maybe it is just that I'm old.
Advertising apps is not as uncommon as you think. It works, and it creates brand recognition.