All in all it was quite profitable; several of those things have come in useful for my day job since then. Of course it didn't much improve your game design skills, as I was just copying another game.
I never finished it, and looking around most of these copies are in a similar state. I'm proud of what I achieved and each problem I overcame but I can't even claim mine competes with the original or even the best clones out there. It's fairly easy to reason why most of these clones were never finished. It's a huge amount of work and the goal has already been reached by someone else. So motivation after the initial "oh hey I built something a little like Minecraft" is hard to find.
These sorts of project serve 3 purposes: - inspire others to try something similar ( hopefully for the same reasons ) - improve your own abilities - show appreciation to the developers of Minecraft
As for why this project is "hacker news worthy" I expect it's just because it looks more polished than most. But as I said above, most of the value of the project is to the developer, not anyone else.