Can you explain the exponential rise in mask costs with shrinking? My naive understanding is that you simply can't resolve features below some fraction of the wavelength. How do more expensive masks get beyond that?
To figure this out, draw a square, and each node is an exposure.
This process works forever in theory, but is limited in practice by the mutual registration of the exposures.
See here: https://en.m.wikipedia.org/wiki/Multiple_patterning
Edit: the exponential rise happens because to go 2x smaller I now need to double my # of masks. Of course, in practice overlay accuracy could kill you first.