For me it was the economic model.
I play Magic the Gathering (Arena) regularly and own and enjoy Slay the Spire as well. I was really interested in Artifact, but it seemed cost-prohibitive to play it casually so I never tried it.
I play Magic the Gathering (Arena) regularly and own and enjoy Slay the Spire as well. I was really interested in Artifact, but it seemed cost-prohibitive to play it casually so I never tried it.
I'm sad the game died. I agree with this article's post-mortem, it's largely Valve's failure to test the "outer loop". I hope we get a worthy successor eventually. (STS is great but single-player only)