Could you elaborate on your "jump to (address+1)" argument? Why does this make a single-byte "int 3" necessary?
mov eax,[x]
or eax,eax
jz foo
dec eax
foo call bar
The instruction "dec eax" is one byte in size. If you want to place a breakpoint there, and you used the two byte form of "int 3", then when the code did the "jz foo" (jump if the previous result was zero to location foo) the "call bar" instruction would be partially overwritten and form a new instruction. If the condition leading the breakpoint isn't taken, you now have some other instruction (it ends up being an "add" instruction) which is bad.That's why there's a one byte version of "int 3", because there are one byte instructions.
Just thought you're referring to something else. Thanks for clearing this up; I hope you don't mind if I use your example in the next part of the series. :-)
0041301E 33 D2 xor edx, edx
00413020 83 E8 02 sub eax, 2
00413023 74 01 jz loc_00413026
00413025 4A dec edx
00413026 ...
Without a single-byte int 3, a break on dec edx will mess up everything if that branch is not taken.