> it lacks basic math functions like mat4/vec4 operations
Really? A game engine without linear math built in is like a web framework without JSON support.
Really? A game engine without linear math built in is like a web framework without JSON support.
It's been a few months since I tried godot so I forget all the missing math stuff that made me give up, but I remember there were a bunch of small annoyances due to the lack of mat4/vec4 like unable to use homogeneous coordinates