I can’t remember who it was, but the idea always stuck with me.
Anyway, I agree that we should test our applications with the same hardware (and internet speed) of our average user. Very few people use a computer as good as a software engineer’s. :)
I can’t remember who it was, but the idea always stuck with me.
Anyway, I agree that we should test our applications with the same hardware (and internet speed) of our average user. Very few people use a computer as good as a software engineer’s. :)
When I make music I have to do the opposite; take my earbuds out and listen to the music over my car stereo or via my MacBook Pro speakers, to make sure it doesn’t sound good only through earbuds.
I like them, but I've found that they make a bit too conscious about the sound, so I have to be extra careful. The isolation emphasizes noise and frequencies that the monitors don't, and that will be masked in the full mix. It used to lead me to a rabbit hole of noise-gating and EQs.
That's true! This happens all the time with super expensive recordings too, and I love it. IMO discovering new sounds in the music you're used to only adds to the experience.
I think it's very sensible (if a little unrealistic) to test applications on as many pieces of intended hardware as possible, and this somewhat reminds me about this story of snow clearance[0], where the solution was not only the intrudction of a new perspective but also empirical measurements.
[0]: http://info.gritit.com/blog/what-is-gender-balanced-snow-cle...
That being said, there's a lot of crap software out there that's slow even on 2020 hardware.
I've listened to quite a few people on YouTube and some musicians who clearly did their editing with a certain pair of headphones/earbuds. It comes through immediately on my speakers because high pitched whining noises made it through the edit (making it nearly unbearable to listen to) and/or they boosted the bass to infinity. (Usually indicates they never listened to their project on speakers because the bass heavy music between cuts becomes disgustingly loud whereas on headphones it's not that bad)
It makes listening to their content impossible on decent speakers but fine on okay headphones.