>>> Recently I began adapting an unofficial Ray-Tracing extension for Dawn, which is the WebGPU implementation for Chromium
Wow, very impressive! I believe this is only available for MacOS Chrome Canary, with enable-unsafe-webgpu flags toggled on. But we are starting to see more example code.
https://github.com/tsherif/webgpu-examples
This is the first specific RTX target engine I've seen so far though. Starting to feel like the future with full time real-time hardware rendering capabilities in the browser ;)
Do you mind my asking what you plan to build with it?