An artificially handicapped or limited smart ai in video games is often obvious and not fun.
An artificially handicapped or limited smart ai in video games is often obvious and not fun.
Starting with an AI that is weaker than human players, and then artificially limiting it even further does not produce a great AI. Although, some players still choose to play against these easiest of AIs.
I believe starting with an AI that is far stronger than any human, and then artificially limiting it will be fun. This is a fundamentally different situation. This is like a chess engine, no human can hope to win without some artificial limitations on the AI. This is a type of AI we have never experience outside of a few abstract board games like chess. I look forward to seeing AIs like this come to 4X style games such as Civilization.