Uh, that's extremely concerning for a CREWED capsule.
Uh, that's extremely concerning for a CREWED capsule.
There are uncrewed test flights for a reason. You can't always simulate every possible failure mode. Things fail on the ground that wouldn't be possible during normal operation and vice versa.
This should be concerning, then:
https://spaceflightnow.com/2019/11/04/boeing-starliner-pad-a...
> “Boeing is not going to do an in-flight abort test,” said Jon Cowart, deputy manager of the mission management office for NASA’s commercial crew program, before the pad abort test. “They’re just going to do the ground one. They think that they can get enough data and then extrapolate that out, with good analytical techniques that we’ve endorsed. They will go and do it in that particular way, versus SpaceX, which is going to do both.
This is a welcome development.
Also, the crew would first have to know something wrong is going on either based on activity happening that was not planned previously or unexpected data on flight instruments. But guess what is driving those instruments in a modern crewed space vehicle - also computers and software. That software might be faulty as well or even displaying the same wrong data the automated control software is acting upon.
In such a case the crew might not even notice something is wrong until the craft is on a wrong and potentially even unrecoverable trajectory once ground radar notices something is wrong.
As for the crew taking over thtuster control during a reentry - sorry, if you space capsule is trying to kill you that hard, something is wrong.
At that point in time, the capsule is hurtling through the atmosphere protected only by its from ablative shield. The thrusters are used to shift the center of gravity a bit, to give the capsule some lift, offsetting some of the g forces due to the rapid deceleration. This is called "lifting reentry".
This all needs to be very very precise & based on up to date sensor data, as the whole capsule is not covered by the heat shield and if you change the center of gravity too much, you might expose unprotected parts of it to the hot plasma.
This is not really a good environment for a crew member to take over - not only are you under couple g's of deceleration but any mistake will kill you all. But hey, no pressure!
BTW, the Soyuz capsule has a backup mode available in case it's reentry control thrusters fail, where the capsule just follows an unguided ballistic reentry. This is much harder on the crew (due to no lift compensating for some of the deceleration), but survivable & has been used a couple times during various emergencies.
Having one that has sophisticated automation which you need to constantly monitor in case it tries to kill you due to a simple programming error is not really comparable I'm afraid.
If the schedule called for simulations to be run in parallel with the live test, then it's an expected outcome. It should be _expected_ that every test will find a problem. Since this was uncrewed, there was no risk (other than to the uncompleted tests possibly requiring a second flight) to running them in parallel and porting across fixes for any problems that were found.
It was a schedule compression attempt with a cost of second test flight risk if it failed.
In theory Boeing ran all their simulations over the past couple years, and this flight should have just been a formality. As it turns out, Boeing is running into a lot of issues when they actually test their hardware.
That sort of thing is rarely organized. So we test it instead.
At the core of the issue though, the process that SpaceX pitched to NASA (and NASA approved) involved quite a bit of actual hardware testing. Boeing's plan (also approved by NASA) relied much more heavily on simulation, modelling, and other sorts of process validation. For instance, Boeing did not perform an in-flight abort.
This is editorializing but it looks like Boeing didn't uncover very complicated interactions - they failed at a more basic level of competency - timer synchronization for the launch issue and then a major software bug for an important orbital maneuver. Those sorts of issues really should be sorted out on the ground using hardware simulators. Furthermore, the timer synchronization failure prevented testing of the docking hardware, further delaying the overall program.
For a human rated vehicle, personally I think you should have at least one full-up, fully nominal test before you send anyone along for the ride.
Would you want to board that capsule yourself, otherwise?
> Why not focus on remotely controlled or AI autonomous vehicles instead?
Buzzwords doesn't make something more reliable/less error prone. You really think that by throwing in something like AI, which can fail in unexpected ways, be a good idea?
But more importantly - where is the fun in that?