And FYI the bots are destroying the in-game economy in my game by doing extreme grinding no normal human being is capable of. It's a very hard problem to tackle with mechanics.
Who said that? You can ban bots for bad behaviour.
>As long as bots are behaving nicely (not slamming servers), they are just as much web citizens as humans.
I enthusiaticly support banning bots for abusive behaviour. I also enthusiaticly support banning humans for abusive behaviour.
> extreme grinding no normal human being is capable of
> a very hard problem to tackle with mechanics.
- diminishing returns for over-farming particular areas (per-player, maybe also total)
- stat penalties for playing too long / bonuses for rest ("You have worked a fourty-hour week in this game, don't you have a life you should be getting back to?")
- moving resources[0] around to break pathfinding, and/or adding poisoned ones to discourage blind grabbing.
- or just ban people who regularly dump extreme quantities of grind-farmed stuff into the economy (since that is the behaviour you're trying to stop), bots or no bots.
0: including enemies, who might, for example, run away from someone who's been slaughtering them for the past six hours
I still don't understand why you think bots should be allowed in my game at all. I don't want them and the players certainly don't want them (bot accusation is the number one drama).