How much time do developers spend on side by side buffers?
I get the difficult to scan point (although I find it subjective) but the side-by-side argument is optimizing for a comparatively small use case.
I get the difficult to scan point (although I find it subjective) but the side-by-side argument is optimizing for a comparatively small use case.
> How much time do developers spend on side by side buffers?
In my case: all the time. On my desktop (which has a large display) I often tend to have 3-4 vertical buffers open. Being able to fit all my code in those buffers is a godsend.