There's so much stuff to learn, I'd love to chat with an experienced players while they are venturing deeper into the dungeons.
There's so much stuff to learn, I'd love to chat with an experienced players while they are venturing deeper into the dungeons.
ssh nethack@alt.org
EDIT: no audio, obviously, but you can send mail to players you're spectatingI'm sure there's an extension or some such, and I know there are a lot of admin portals that have ssh accessible from the browser.
edit: for instance here's is one such extension: https://chrome.google.com/webstore/detail/secure-shell-app/p...
I'm okay with the browser being allowed to not do things sometimes, even if that thing is basically encrypted Telnet.
Realistically, I know this would end up being just as bad and broken as every other web tech.
However due to the superb openssh implementation I tend to view ssh as the superior transport technology vs tls
Most obviously for trust. TOFU is simple and while not fool-proof it's at least easy to think about the consequences. Using SSH with certificates (which somebody is bound to mention) is an afterthought and it shows.
There's also a very different default thinking about who is authenticating to who and why. In TLS the server must authenticate and clients largely do not. In SSH the server's "authentication" is often limited to just proving possession of some private key corresponding to a public key, but the client must provide a username and state up front how they're planning to authenticate before proceeding.
This is why that FIDO OpenSSH integration results in a file on your laptop (or whatever client) with local information whereas WebAuthn (FIDO integration for HTTPS) doesn't do anything like that.
As you'd expect although the underlying primitives aren't dissimilar (Diffie-Hellman style key agreement, AES encrypt everything, bind identity to encrypted session using public key signatures) the details are tailored to their application. TLS isn't a better SSH and SSH isn't a better TLS.
Try KDE Konqueror, see http://enwp.org/KIO
I do wonder, though if it is possible to do use whitelisted features of ssh, like strong keys with strong passphrases, good crypto libraries, etc.
I mean people already type their passwords into a browser.
Another entertaining talk from that event, more focused on the code: https://www.youtube.com/watch?v=5y_IAdOwaYs&t=1258s
All of the talks (if you like roguelikes, gamedev, or programming in general): https://www.youtube.com/channel/UCKv_QzXft4mD6TXmQBZtzIA/vid...
The public server with most forks hardfought.org. Info on how to connect is on https://www.hardfought.org/nethack/
You can watch in your browser: https://www.hardfought.org/nethack/hterm/
There are 3 servers in Europe, the US, and Australia.
Most people are in various channels (e.g. #nethack, #hardfought) on Freenode but the #hardfought channel is also bridged to a channel on the Roguelike discord server (https://discord.gg/xUPxRe).
He goes by MCDM on twitch and youtube.
There might be some Twitch streams, but I am not sure.