Windows 1.0 doesn't have shades and shadows. It is "cleaner" in that sense than NeXTSTEP. But few will argue that it is more beautiful.
Here's Windows 1.0: https://en.wikipedia.org/wiki/Windows_1.0#/media/File:Window...
I like some shading and 3d-ness, but it can be taken too far.
The same could be said for architectural renderings showing a handful of visitors at a place designed to be crowded.
[1] https://www.ikea.com/us/en/images/products/pax-corner-wardro...
[2] https://www.closetsbydesign.com/wp-content/uploads/2019/02/C...
Ok. That explains it. So the new UI's (or UX's) are like closets waiting to be used. You just have to add a pipe (you need to figure out where because real programmers don't ...) and a closet seat lid and it's ready for use.
It will not end so soon. They just rediscovered windows 1.0 and there is a lobg way till 95.
> Windows 10 doesn't have shades and shadows. It is "cleaner" in that sense than NeXTSTEP. But few will argue that it is more beautiful.
I fixed it for you.
Why would there be a fundamental tradeoff between whatever "clean" means, and being confusing? Surely it's possible to build a UI that isn't confusing, but also has whatever positives a "clean UI" has?
I yearn for the menus of Windows 98 whenever I'm forced to use a new/updated ios app, and don't understand where to swipe to get it do to what I want.
Back then, software even came with manuals, and often a useful "help" menu right in the application. Now, when you google "how to x in app y", you end up on some spammy help-page that spends 5 paragraphs (with ads) to tell you to "pinch and then swipe" or whatever.
Do you have any contrary empirical evidence?