PS: Kudos to DeepMind for pushing for median or even betten bottom percentile instead of simplistic average metric which also hides variance.
PS: Kudos to DeepMind for pushing for median or even betten bottom percentile instead of simplistic average metric which also hides variance.
The sole contribution of DQN was to introduce two ugly band-aids, experience replay and a target network, to make the CNN training stable in an RL setting.
So, DQN = CNN (elegant and simple) + ugly band aid
The brain is massively complex, we still don't understand the ways that it computes and learns in detail except generalities such as using electrical and chemical signals, neurotransmissors, and some knowledge of architecture and region differentiation.
Those models all point to an extremely complex system with quite a number of different specialized parts, with neurons individually having quite amazing complexity (and so on for capsules, neuronal systems).
I think it's unlikely a "simple" system (if you could consider a vanilla CNN simple, for example) will solve human-like AGI efficiently (either data-efficiently or computationally efficiently). There are too many requirements.
Also, while simplicity is good... a researcher shouldn't be caught obsessing over it exclusively, as it is not the end goal, which personally would be the advancement of understanding and of our capabilities instead.
Again, not really. Broadly speaking, the AI community is pretty far behind the neuroscience community in terms of understanding the basic principles underlying how brains work. https://mitpress.mit.edu/books/principles-neural-design
The often quoted 6×10^9 base pairs overstates the complexity as a lot of non coding DNA exists, and much of what’s left is redundant or does not relate to the brain.
PS: We actually know quite about about how the brain learns and computes information. The are really interesting information about how the optic nerve encodes information for example.
Same DNA that is referred to in other discussions as 'the ultimate spaghetti code'.
Basically, DNA includes the design for both the car, car factory, and all the component factories that feed the car factory, and the mines that feed the component factories. People have dependencies on their diet for things like vitamin C, but that’s a whole other issue.
PS: Mitochondria also have DNA, but that’s just location specific and can simply be added to the total for the cell.
Expert systems were taylored to the problem at hand.
The components of the solution here are based on learning and are meant to address what are widely believed to be important and general facets of human cognition and/or fundamental machine learning problems (e.g. credit assignment, episodic and short-term memory, meta-cognition).
It's unclear how general the solutions here actually are, but they certainly don't look very specific to ATARI, on the face of it.
It's also worth noting that DeepMind's research has a pretty good track record of not being overly engineered to solve specific tasks. E.g. DQN, AlphaGo and successors (with the possible exception of Alpha*?)...
Criticisms about the estheticism of an algorithm do not make sense. We have objective metrics to judge codes and algorithms, such as Big O notation, resource usages, epoch, reproductability, etc. The questions the R&D team try to answer are
a) "Is this possible?", and b) "Is it efficient?".
This has nothing to do with estheticism. Simpleness is not a metric.
Neural networks are not simple to understand nor use. The Deep Mind team shows that they are able to use them as building blocks in different places of a bigger algorithm to solve a goal, iteratively. All of these results required time, effort and ressources to obtain. They are not obligated to share their results with the public, so now just stop to criticize without even suggesting a better solution.