I don't know anyone who used MS Windows when their software was all still MS-DOS programs. Windows really took off when programmers started writing programs designed to take advantage of the native GUI paradigm.
Likewise, VR is never going to be accepted as a practical user interface until it moves beyond the concept of "windows". I fully believe it's possible to make a great VR user interface, but I can't believe it's going to look anything like some rectangles floating in space.
This could be a VR-fvwm. What we really need is a VR-GTK+.