It currently supports most non-Swift apps and a small number of Swift apps; once I have proper Swift support, pretty much everything should Just Work (TM). Planning on releasing by end of month (hopefully) for $100/year, aimed primarily at bug bounty hunters and pentesters, though there's nothing stopping you from just using it to play an iOS-specific game or somesuch. If you're curious, you can see Xcode debugging an ARM64 app from the App Store here -- all of their inspection tools work out of the box! https://twitter.com/daeken/status/1242684576738271233