Processors (and compilers) are not supposed to leak the implications of their non-determinism into user code... but unfortunately it does happen. Rewriting the order of instructions sometimes happens incorrectly (which is why we need memory barriers).
It's not my area, but two things that come to mind, are out-of-order execution where the CPU will re-order micro-ops, and speculative execution, where the CPU will execute one or more branches before the result of a conditional is known.
Both of these issues have lead to bugs in the past and will continue to be a source of bugs in the future.
https://en.wikipedia.org/wiki/Spectre_(security_vulnerabilit...
I've been thinking for a while how we could allow individual C extensions to opt in to greater concurrency in TruffleRuby. At the moment we have a single mutex for all C extensions, but maybe we could allow an opt out at compile time so an extension could be built that won't claim that mutex. There's some fiddly details to get right round this though, because I wouldn't want the existence of the opt out to have a negative impact on performance.
I like this article by Herb Sutter "The Trouble With Locks". http://gotw.ca/publications/mill36.htm
I have used multi-(fiber/thread/process) extensively, and at the right place they are useful tools. But by far, threads which share data (especially opaque) are the most tricky to get right. The combinatorial explosion of program states is very hard to deal with in practice and "it works for me" is a very common testing strategy.
1) Setup 100-500 sql servers. 2) Artificially increase the amount of time needed to finish connect sequence (> 10 seconds). I have no idea how to do this but it's a likely scenario in my use case of servers on cellular connections. 2) Setup X number of threads to make a connection with TinyTds. 3) Those threads should return immediately but with my testing they did not. Only one connection could be in progress at any given time.