Now that we have devices in our pockets and on our desktops with more and more capabilities that have educational use cases such as interactivity and AR, how would a calculus lesson be made in 2020? Could we just go down the street, aim our devices at cars passing by, or cars speeding up from a stop sign, and see how speed, acceleration, and position relate to each other in real-time? Or aim it at a pool table, bounce a cue ball off another ball and see how vector summation can work in real life? Or input the weight of a cue ball, the type of surface (felt?) and then see how the applied force can be estimated based on how fast the cue ball moves when you hit it? Interactive bits like this as examples and practice mixed in with the text?