The Nintendo business model makes a lot more sense to me.
The Nintendo business model makes a lot more sense to me.
Producing enough consoles to meet demand isn't an easy problem I'm sure.
Bottom line is Nintendo won, make a ton of money, and people want their products.
Plus, they're being smart and shipping units to Europe instead of here, given that they make more yen on the forex.
I would have bought one if not two (for a gift) if they were available. Now I'm not buying any. They not only lose out on the unit sale, but all subsequent accessory and software sales. So even if making an extra 500k per month cost them marginally, they have 500k more possible sales for all their Wii software and accessories.
I don't really care that much, it's just the first time I can remember this happening in CE. Companies usually wake up and fix supply issues. Nintendo of America is as confused as I am:
http://www.joystiq.com/2008/04/24/nintendo-of-america-passio...
Perhaps demand is being manipulated in the US?
(Getting the game you want can be difficult at times, though. Maybe because high prices lead to low turnover which in turn necessitates low inventories. Maybe due to other endemic inefficiencies.)
They probably figure that the money lost due to not quite meeting demand is less than the risk to ramping up production to meet demand that may drop sharply over the course of a year or two. And it's not like starting up a production facility is a small task.
No puns were intended in writing the above. Damn Nintendo's Wii!
They were clearly unprepared for having the top two systems at the same time.